Graphics Programs Reference
In-Depth Information
Under each of these families is where you define a type to be used in your projects. For
example, under the Cast-In-Place Stair family, you will find the Monolithic Stair type, which
uses nested families for the run, landing, and support. To better understand this nesting, let's
look at the family hierarchy of the Monolithic Stair type in a simple list:
Family: Cast-In-Place Stair
Type: Monolithic Stair
Run Type: 3/4” Nosing (20 mm)
Landing Type: 7” Thickness (300 mm)
Support Type: None
In the Project Browser, you will find listings for the following nested families under the
Stairs category:
Carriage
Monolithic Landing
Monolithic Run
Non-Monolithic Landing
Non-Monolithic Run
Stair Cut Mark
Stringer
Let's explore the ability to directly manipulate component stairs. To begin, create a stair with
landing using the Stair By Component tool.
1. From the Architecture tab, on the Circulation panel, choose Stair Stair By Component.
This will bring you into Sketch mode. Draw the stair from left to right. Base the base of
the stair on the left of the screen, and drag your mouse to the right until you place nine
risers. Click to locate the ninth riser.
2. Now, move your mouse about 4' (1.2 m) to the right and click again. This will create a
landing and the base for the tenth step.
3. Drag your mouse to the right, placing the other nine risers. Your stair in sketch mode
should look like Figure 15.18.
Figure 15.18
Creating the
component stair
with landing
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