Graphics Programs Reference
In-Depth Information
into a family or project, it doesn't respond quite like a normal component. The points
you created need to be anchored to the points on the spline you created earlier. Load the
platform family into the conceptual mass. Once it is loaded, one of the first things you'll
notice is a small, gray version of your family floating around by your cursor (Figure 9.19).
Figure 9.19
inserting
the adaptive
component into the
mass
10. To anchor the family, select one of the points you inserted earlier in this chapter at the
base of the splines. Work your way around all the points in the same plane in a clockwise
fashion until you've selected all four points at the base of the spline (Figure 9.20). Notice
how the curved section you added at point 3 isn't touching the point on the vertical spline.
Figure 9.20
anchoring
the adaptive
component to the
mass
11. Do the same for each of the vertical levels you added. Your mass should look like Figure 9.21.
Make sure your first point on each level is on the same spline. This will make sure that all
the curved sections at point 3 stack properly. When your platforms are fully inserted, you
can grab any of the splines and push and pull it to see the platforms change shape.
Figure 9.21
Creating several
instances of the
selection and
adding points
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