Developing Games With Ruby

What Are We Going To Build?
What Are We Going To Build?
What Are We Going To Build?
Preparing The Tools
Getting The Sample Code
Other Tools
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Gosu Basics
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Warming Up
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Prototyping The Game
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Optimizing Game Performance
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Refactoring The Prototype
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Simulating Physics
Implementing Health And Damage
Implementing Health And Damage
Implementing Health And Damage
Implementing Health And Damage
Implementing Health And Damage
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Creating Artificial Intelligence
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Making The Prototype Playable
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Dealing With Thousands Of Game Objects
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Powerups
Implementing Heads Up Display
Implementing Heads Up Display
Implementing Heads Up Display
Implementing Heads Up Display
Implementing Heads Up Display
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Implementing Game Statistics
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Building Advanced AI
Wrapping It Up
Wrapping It Up