Game Development Reference
In-Depth Information
Warming Up
Before we start building our game, we want to flex our skills little more, get to know Gosu
better and make sure our tools will be able to meet our expectations.
Using Tilesets
After playing around with Gosu for a while, we should be comfortable enough to implement
a prototype of top-down view game map using the tileset of our choice. This ground tileset
looks like a good place to start.
Integrating With Texture Packer
After downloading and extracting the tileset, it's obvious that
Gosu::Image#load_tiles will not suffice, since it only supports tiles of same size,
and there is a tileset in the package that looks like this:
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