Game Development Reference
In-Depth Information
for the current app and user. When it has done that, it calls paymentQueue:updatedTransaction: , as
shown in Listing 10-8. This is all that is required to allow the user to get access to her purchases.
Summary
In this chapter, we reviewed what in-app purchases are and the five different types. We also looked
at how we implemented the purchasing of in-app products in our Belt Commander game. We
reviewed how to get a valid list of product IDs from the iTunes Store and how to create a UI based
on that list. We also looked at how to trigger a purchase process and how to respond to a successful
completion, keeping in mind how to store a record of that purchase for the user.
 
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