Game Development Reference
In-Depth Information
Figure 4.13 Base texture of our
corner grime.
Figure 4.14 Placed grime layer.
Tips and Tricks
Be sure that as these new layers are created or copy and pasted that they
are named. As discussed earlier, naming is important both for the efficacy
of the artist creating the asset, and for the artists who inherit assets later.
Layer Mixing
Step 8: In the Layers palette (and on this newly created grime layer), change
the Layer Mixing setting from Normal to Multiply ( Figure 4.15 ).
Why?
The Layer Mix option of the Layers palette is incredibly powerful. It
allows the layers to interact in important ways beyond just “put this
layer atop the one beneath it.” Multiply is one of my favorites because its
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