Game Development Reference
In-Depth Information
Figure 18.5 Player Settings allows for the
executable icon to be defined.
Figure 18.6 Player Settings also allows for definition
of the images shown in the game's startup dialog.
Specifically, the Player Settings window can allow us to start to brand the
build we are about to output. This can include text branding but also can
allow visual elements like what the icon looks like for the executable once the
file is built ( Figure 18.5 ) and what the splash image looks like when the user
first launches the game ( Figure 18.6 ).
There are two ways to access Player Settings: Edit>Project Settings>Player,
or File>Build Settings and then pressing the Player Settings button at the
bottom of that dialog box.
The Player Settings window has an interface that can be a little confusing at
first glance—the buttons don't always make it easy to see what's happening.
There are two main sections of the window, Cross-Platform Settings and
Per-Platform Settings.
The Cross-Platform Settings allows for the quick definition of your Company
Name and the Product Name. Easy enough.
The Per-Platform Settings actually includes quite a few sections. Resolution
and Presentation, Icon, Splash Image, and Other Settings are all expandable
sections that expand once you click the word. At the top of the Per-Platform
settings are two tools for either PC and Mac Standalone mode (shown in
Figure 18.7 ) or Web Player settings. It can be goofy figuring out which one is
actually selected so be sure to just note which is active with the line of text
immediately beneath the buttons.
Resolution and Presentation
This area of course allows for how the game is to be presented. It's an
interesting area though as in some ways it's simply a “suggest how the game
should look” section. All the default settings (Screen Width, Screen Height, Is
Full Screen) are simply the suggested settings when the player launches the
application. As long as the Display Resolution Dialog drop-down menu (also
in this Resolution and Presentation area) is set to Enabled, the player still has
the chance to change the resolution up or down.
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