Game Development Reference
In-Depth Information
Step 71: Complete the ring of edges that will become the arm with the
Append to Polygon tool to connect the chest flap of polygons to the back
flap of polygons ( Figure 8.51 ).
Figure 8.51 Completing the ring of edges that will become the arm.
Step 72: Use the Insert Edge Loop to split the new polygon ( Figure 8.52 ).
The Split Polygon tool could also be used effectively here.
Figure 8.52 Splitting the new
polygon with the Insert Edge Loop tool.
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