Game Development Reference
In-Depth Information
Step 71:
Complete the ring of edges that will become the arm with the
Append to Polygon tool to connect the chest flap of polygons to the back
flap of polygons (
Figure 8.51
).
Figure 8.51
Completing the ring of edges that will become the arm.
Step 72:
Use the Insert Edge Loop to split the new polygon (
Figure 8.52
).
The Split Polygon tool could also be used effectively here.
Figure 8.52
Splitting the new
polygon with the Insert Edge Loop tool.