Game Development Reference
In-Depth Information
Figure 8.44 Continued tweaking of
existing polygons; specifically working
on the lobe.
Moving Down the Neck
Step 63: Select and Extrude the edges on the back of the head to create
the rough outline of the back of the neck ( Figure 8.45 ).
Step 64: Extrude the front of the neck from the chin/mandible down.
Be sure to merge up the two flaps of polygons emerging down
(highlighted in Figure 8.46 ).
Figure 8.45 Extruding back of the neck.
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