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where concepts and actions are mixed in order to allow the pupil training through
interesting activities and games.
The new communication technologies are essential instruments in a classroom
where teachers and pupils are integrated and make instruction and education a
dynamic and friendly training. Who does not like to have a game in a classroom?
However, we must also have in mind that not all teachers already live in a digital era
and that not every school has its own computer room. Our proposal is therefore to
have this media available as an important auxiliary tool in a classroom for the
teaching of the proposed themes.
Once we have completed this first model, it will be evaluated by the teachers of
the public schools network, as well as by those of the private schools, in order to
improve it even more.
References
Nogueira RE (2009) Motiva¸˜es Hodiernas para o Ensinar Geografia—representa¸˜es do espa¸o
para visuais invisuais. Florian´polis
Passini EY, Passini R, Malyz S (2007) Pr´tica do ensino de geografia e est´gio supervisionado.
Contexto, S˜o Paulo
Pontuschka NN, Paganelli TI, Cacete NH (2007) Para ensinar e aprender Geografia. Cortez, S˜o
Paulo
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