Game Development Reference
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2. Now select all the keys except the one that lies on frame -1, and move them down
( Figure 16.15 , bottom). This should also bring the foot in toward the center in the
view panel, as seen in Figure 16.14b .
FIGURE 16.15 Edit the Translate X keys to bring the feet in.
Move the keys down to about -0.138 and make a note of the value.
3. Now apply this same technique to the RightFoot icon. Edit its Translate X attribute
by moving the keys to a value of 0.138 ( Figure 16.16 , bottom). This brings the
foot in the opposite way (refer back to Figure 16.14c ).
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