Game Development Reference
In-Depth Information
2.
Now select all the keys except the one that lies on frame -1, and move them down
(
Figure 16.15
,
bottom). This should also bring the foot in toward the center in the
view panel, as seen in
Figure 16.14b
.
FIGURE 16.15
Edit the Translate X keys to bring the feet in.
Move the keys down to about -0.138 and make a note of the value.
3.
Now apply this same technique to the RightFoot icon. Edit its Translate X attribute
by moving the keys to a value of 0.138 (
Figure 16.16
,
bottom). This brings the
foot in the opposite way (refer back to
Figure 16.14c
).