Game Development Reference
In-Depth Information
a curve dictate the way the curve enters and exits a keyframe. Editing these tangents can
have dramatic results on how the animation flows from one keyframe to the next.
Open up the file Cube_Example.mb. All of these cubes are identical and have exactly the
samekeyssetonthematthesametimes;butwhenyouplaytheanimation,eachonemoves
differently. This is because each cube's tangents are different.
Open the Graph Editor by going to Window > Animation Editors > Graph Editor. You'll
see the window in Figure 16.6 . (Your Graph Editor window may differ slightly, depending
on the version of Maya you are using. All the basic tools will still be present, however.)
FIGURE 16.6 The Graph Editor
Let's have a quick look at some of the tools on the Graph Editor's toolbar.
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