Game Development Reference
In-Depth Information
ThebeautyoftheChannelControltoolisthatwith“Changeallselectedobjectsofthesame
type” enabled youcan workonanumber ofobjects at the same time (aslongasthey are of
the same type), which speeds up the whole process.
1. Open the Channel Control window by going to Window > General Editors > Chan-
nel Control. As you can see in Figure 15.2a , the window is empty because we
don't have anything selected.
FIGURE 15.2 Move all the basic transformation attributes to the Non-Keyable list.
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