Game Development Reference
In-Depth Information
the way, I'll point out places where the workflow may differ when you work through these
steps on Grae.
Load in the file called Kila_Skinned.mb (for Grae, load Grae_Skinned.mb).
Note
Be sure to save your scene before running the Optimize Scene Size tool in
step 1. This tool is not undoable, so it's wise to have a backup just in case
the command deletes something you need.
1. Go to File > Optimize Scene Size and open the options ( Figure 15.1 ) . This tool
will scan the scene and delete any unused objects and nodes.
FIGURE 15.1 The Optimize Scene Size options
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