Game Development Reference
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FIGURE 14.14 The wrist deforms badly when twisted.
Inarealarm,thewristdoesn'tactuallytwistaroundthewristjoint.Instead,it'stheulnaand
radius bones in our forearm that twist around each other, making the hand seem to rotate.
To implement this properly into our character would involve adding an extra joint halfway
up the forearm; we didn't include this in our rig because we required a simpler setup.
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