Game Development Reference
In-Depth Information
1.
Select all the geometry that makes up your character and, as before, press Ctrl+G/
Cmd+G to group everything into a nice tidy group. This should be named group3.
2.
Open up the Outliner (Windows > Outliner), which displays the contents of the
current scene. As shown in
Figure 2.28
, you should now have three groups named
group1, group2, and group3.