Game Development Reference
In-Depth Information
FIGURE 13.36 Use the Channel Box to reset the eyebrows.
4. On LeftBrowUp, select all the vertices you edited on Kila's right side ( Figure
13.36b ) .
5. Look in the Channel Box, and you'll see a new heading labeled “CVs (click to
show),” as seen in Figure 13.37 , left. Click on this heading to reveal all the selec-
ted vertices, plus their current positions relative to the face's default pose ( Figure
13.37 , right).
FIGURE 13.37 Reset the values in the Channel Box to return the vertices to their default
positions.
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