Game Development Reference
In-Depth Information
1. Import the file Icon_Visibility.mb and rename the VisibilityControl icon to Kil-
aVisibility. We do this because it will help us to differentiate her visibility controls
if we were to import other characters into the scene.
2. Move the new icon up above Kila's head (see Figure 12.74 ). Freeze the trans-
forms.
FIGURE 12.74 Position the visibility icon above Kila's head.
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