Game Development Reference
In-Depth Information
FIGURE 2.22 Various ways to view your geometry in Maya
Bounding Box—Shows the objects in the scene as boxes. This is mainly used
to speed up Maya when you're navigating complex scenes.
Points—Displays only the points (vertices) of objects in the scene (not shown
in Figure 2.22 ) .
These last two are in the Shade Options submenu:
Wireframe on Shaded—Combines the smooth-shaded and wireframe views.
X-Ray—Shows all objects as semitransparent.
There are other options to be found in the other menus that allow you to alter the
lighting and so on, but we will discuss those as and when we come to use them
later in the topic.
Tip
At this stage, you may find it easier to work in X-ray mode because it al-
lows you to see through the geometry in the scene.
4. When you're happy with the front view, switch to the side view and again manipu-
late the cube until it fits inside the thigh on the image plane ( Figure 2.23 ).
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