Game Development Reference
In-Depth Information
FIGURE 12.10
IK Handle tool options
An
IK Spline
solver is a spline-based system best suited to long joint chains, like the kind
you would see in a snake, a tail, tentacles, or even a spine. Once you create this solver,
Maya gives you a spline with which you control the movement of the joints.
Asyoucanseein
Figure 12.11
,
manipulatingtheCVsonthesplinewillaffecttherotations
of the joints.