Game Development Reference
In-Depth Information
FIGURE 12.10 IK Handle tool options
An IK Spline solver is a spline-based system best suited to long joint chains, like the kind
you would see in a snake, a tail, tentacles, or even a spine. Once you create this solver,
Maya gives you a spline with which you control the movement of the joints.
Asyoucanseein Figure 12.11 , manipulatingtheCVsonthesplinewillaffecttherotations
of the joints.
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