Game Development Reference
In-Depth Information
6.
Remove any extra polygons on the legs that add to their shape. All you need at this
stage are very basic cube shapes (
Figure 10.54
)
.
FIGURE 10.54
Leave just two basic cubes for the legs.
7.
Finally, there's no need for details on her torso, either. You just want a basic shape,
so remove the areas highlighted in
Figure 10.55
top-left and bottom-left to make
them like
Figure 10.55
top-right and bottom-right.