Game Development Reference
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FIGURE 10.52 Remove the hands and merge the ends of the limbs.
5. You won't see the face at all at this distance, but you do need something to repres-
ent her head. Delete the faces under her chin, and then work on the head until it's a
basic flat cube like the one in Figure 10.53 . Not only will this use fewer polygons,
but it will work well from a distance.
FIGURE 10.53 Reduce the head down to nothing but a basic cube shape.
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