Game Development Reference
In-Depth Information
7. You can now work on the hair, shaping it as seen in Figure 10.22 , right, “thicken-
ing” it to match its previous look.
We will leave the hair as it is for now; this should be sufficiently reduced. Next we will
trim down her face.
Face Reduction
We only really need to keep basic features in the face. Take another look at Figure 10.19 ;
you can't see any major details.
1. Focus in on the face. Feel free to hide the hair at this stage, to make working on the
head easier. Then, as demonstrated in Figure 10.23 (top-right), weld the eyes
closed.
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