Game Development Reference
In-Depth Information
FIGURE 2.4 The chopped images
Tostore the pieces ofan image, normally youwould follow the directory structure dictated
by your project manager, but for this topic's project we will use the file system found
on the topic's CD. For this chapter, our characters will be stored in the directory Project
Files/02. To keep things tidy, I have added a folder called Scans. Place the image pieces in
here, along with the initial image scan (MainScan.tif). Let's call the cropped images Kil-
aFront.jpg and KilaSide.jpg—there's no need to crop the rear image as we won't be im-
porting it into Maya.
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