Game Development Reference
In-Depth Information
FIGURE 8.64
Use Move and Sew UVs to weld the separate UVs.
6.
Go to Polygons > Move and Sew UVs. What you will see is that the smaller piece
has not only been welded to the larger one but has moved, too (
Figure 8.64
,
right).
As shown in
Figure 8.65
,
the inner pieces of the front hair are now complete.