Game Development Reference
In-Depth Information
FIGURE 8.64 Use Move and Sew UVs to weld the separate UVs.
6. Go to Polygons > Move and Sew UVs. What you will see is that the smaller piece
has not only been welded to the larger one but has moved, too ( Figure 8.64 , right).
As shown in Figure 8.65 , the inner pieces of the front hair are now complete.
Search WWH ::




Custom Search