Game Development Reference
In-Depth Information
FIGURE 8.19 Separate the lower section of the leg.
The lower legs can be cylindrically mapped, leaving the upper thighs to be mapped with
the torso, so let's look at that area next.
Torso Division
Let's begin our work on the torso.
1. Select and detach the arms ( Figure 8.20 ) . This will leave us with the main area we
want to work on.
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