Game Development Reference
In-Depth Information
FIGURE 8.3 Spherical mapping
The three techniques mentioned so far have very similar options for altering the final pro-
jection.Let'shavealookatsomeofthemorecommonoptions,shownin Figure 8.4 ; these
are for a planar projection but are also used on the other projections.
Keep Image Ratio will lock the aspect of the projection to that of the image you
are applying it to.
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