Game Development Reference
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4. Combine the left arm with the left side of the body, welding the vertices where the
arm was divided.
5. Do the same for the right side, combining it to the right arm and welding the ver-
tices.
Youshouldnowhavetwomeshes:theleftandrightsidesofGrae( Figure 7.69 ) .Deletethe
history on both before you proceed.
FIGURE 7.69 Two separate sides for Grae
We will work on Grae's left side first, so select these joints: UpperSpine, L_Shoulder,
L_Elbow, and L_Wrist. Then add the left side of the model to the selection. Apply a
Smooth Bind.
AsyoudidpreviouslyfortheWaistjoint,makesurethewholeofhismainbodyisweighted
to the UpperSpine joint ( Figure 7.70 ) .
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