Game Development Reference
In-Depth Information
FIGURE 7.64 The weighting before and after editing
FIGURE 7.65 With the leg rotated forward, smooth out the rear of the model.
When finished, follow Figures 7.66 and 7.67 and rotate the leg backward to see how it
deforms in this position. Again, adjust the weighting to see if you can get away without
adding any more geometry to this area.
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