Game Development Reference
In-Depth Information
FIGURE 6.41 Alter the lips, removing the pinch that occurs in the corners when they an-
imate.
2. As shown in Figure 6.41b , create a cut around the outside of the corners of the
lips.
3. Weld all the new vertices together, creating the new outside edge of the lips ( Fig-
ure 6.41c ).
4. Select the edges leading into the old corner of the lips and use the Flip Triangle
Edge tool (Edit Polygons > Flip Triangle Edge) to rotate them ( Figures 6.41d and
6.41e ) .
5. Convert the polygons highlighted in Figure 6.41f into quads.
6. Adjust the lips, fixing the overall shape.
Inthisstate,thelipsdon'tlookmuchdifferent,butwhenweopenhermouthagain( Figure
6.42 ) you will see the difference.
FIGURE 6.42 The new mouth
Let's test another facial expression.
1. Hide the Angry face group, and create another duplicate of the original. Call it
Pucker and group it.
2. Test the eyes and lips by closing the eyes and puckering up the lips ( Figure 6.43 ) .
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