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FIGURE 6.23 The shoulder area now looks better when deformed.
Note
Since we are still using a mirrored instance, the left side will deform just
as the right does.
We're not yet finished with the shoulder. It bends in more than one direction, and we need
to see how it looks when rotated around the other two axes. We've already worked on the
Y axis, so let's reset the arm back to its default position and see how it looks when rotated
around the X axis.
You will probably notice, as shown in Figure 6.24 , that some minor pinching occurs. As
withtheelbow,wewon'tgettheshouldertolookperfectatallangles,butthegoodnewsis
that with a bit of creative weighting these problems can be minimized. There is little point
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