Game Development Reference
In-Depth Information
FIGURE 6.20 The shoulder before painting.
3. Begin by removing some of the shoulder's influence from the top of the shoulder
and the area under her arm. Do this by selecting the first joint of the arm and using
Add in the Paint Weights options to make these areas influenced more by this joint.
This will reduce the amount they are affected by the shoulder joint.
4. When you're done, tweak the shoulder until it is smooth, with a gradual gradient
( Figure 6.21 ) .
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