Game Development Reference
In-Depth Information
FIGURE 5.34 Further reduce the inner layer by removing a row of polygons from the
strips.
Now follow the same procedure for the other inner layers of hair. When you're done, the
geometry will look like that in Figure 5.35 .
FIGURE 5.35 More reductions on the other inner layers
The Face and Neck
The hair's done; now let's work on her face. One quick look will show many areas where
you can reduce the mesh.
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