Game Development Reference
In-Depth Information
FIGURE 4.57 Smooth out the rest of the crop top.
With Kila's crop top completed, let's continue on down to the jeans, and the sash and belt
that drape her waist.
Separating the Jeans from the Body
Our next clothing task is to model the character's jeans. We could model the left side and
mirror it to create the right, as we did with her upper body. Although this would save time,
it would present a few problems. First, the sash around her waist cannot be mirrored; it
should be built into the waist because it fits snugly at every point from the waist to the op-
posite hip. Also, we will be building creases into the legs of her jeans, so it would be very
obvious if we simply mirrored one side to create the other.
Before we begin, we have to separate the jeans from the rest of Kila's body, then create a
duplicate to become the right side, and combine the sides as we did for her head.
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