Game Development Reference
In-Depth Information
FIGURE 4.32 Position the ear without the hair visible; then adjust the hair to fit the ear.
Looking at Figure 4.32 , we seem to have miscalculated where the hair should be. We can
adjust this now so that the hair lies over and behind the ear ( Figure 4.32 , right). Now that
we know how the hair and ear should look, we can more capably work on this area. Hide
the head at this stage so we can concentrate on the hair and ear.
6. As you can see in Figure 4.33 (left), one of the inner strips of hair is popping
through the ear. Since this is quite close to the face, we can simply delete the entire
strip by selecting its polygons and deleting them ( Figure 4.33 , right).
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