Game Development Reference
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FIGURE 4.19 We want to move the strips so they follow a more organized structure.
3. Position all the strips so they follow a curve, making three concentric curves in
total. Add more strips if you need them to complete the curves.
4. Combine the strips that make up each curve so that you end up with three separate
horseshoe-shaped objects ( Figure 4.19 , right).
5. Switch to the perspective view and isolate the outermost section of hair. All you
should be able to see is that particular piece of the geometry ( Figure 4.20 , left).
FIGURE 4.20 Level off the top and adjust the vertices to tidy up the geometry.
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