Game Development Reference
In-Depth Information
FIGURE 3.78 Position the thumb so it matches the image.
7. The fingers are ready; you may want to move the fingers up slightly as I have done
in Figure 3.79 , so they lie above the thumb.
FIGURE 3.79 Move the fingers up slightly so they lie above the thumb.
8. Moving on, combine all the digits so they are a single mesh. As you can see in
Figure 3.80 (top), we still have the ends of the fingers capped. Before we start
work on the palm, remove these caps ( Figure 3.80 , bottom).
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