Game Development Reference
In-Depth Information
FIGURE 3.78
Position the thumb so it matches the image.
7.
The fingers are ready; you may want to move the fingers up slightly as I have done
in
Figure 3.79
,
so they lie above the thumb.
FIGURE 3.79
Move the fingers up slightly so they lie above the thumb.
8.
Moving on, combine all the digits so they are a single mesh. As you can see in
Figure 3.80
(top), we still have the ends of the fingers capped. Before we start
work on the palm, remove these caps (
Figure 3.80
,
bottom).