Game Development Reference
In-Depth Information
FIGURE 3.75 Create the other fingers for the hand.
5. Now we'll look at the thumb. It's shaped differently from the fingers, and it's set
on an angle. So before positioning it, we want to reshape it. Waiting to do this later
would make the task more difficult. You can achieve the desired shape by simply
selecting areas of vertices and scaling them up until the digit looks thicker, resem-
bling a thumb ( Figures 3.76 and 3.77 ).
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