Game Development Reference
In-Depth Information
FIGURE 2.85 Remove the torso polygons so we can stitch the sphere to her front.
Our character is wearing a short top, so you will not be able to see the breasts as separate
entities. This being the case, we can edit the inside of the sphere to bring the vertices out,
creating the middle of the top—the part that bridges the front of her chest ( Figure 2.86 ) .
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