Game Development Reference
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4. Remove the back of the sphere (the faces that now exist inside the torso mesh), as
seen in Figure 2.83 .
FIGURE 2.83 Remove the back of the sphere.
5. Your next step is to weld the sphere to the front of the torso. First, split the polygon
across where her collarbone would be, and weld it to the top point of the sphere
( Figure 2.84 ) .
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