Game Development Reference
In-Depth Information
FIGURE 2.70 Remove half of the head and manipulate it in the side view.
In the front view, select all the vertices on the right side of the cube. Switch to the side
view, where you now need to scale the vertices in—because the head is rounder than it is
square. First you need to smooth it out a little; when that's done, move to the next row,
scaling these vertices in slightly ( Figure 2.71 ) .
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