Game Development Reference
In-Depth Information
FIGURE 2.62 Weld the three vertices at the front of the shoulder.
You will notice that we have a minor problem with a polygon cutting through another, but
this can be rectified easily. To fix this you need to remove some faces now before proceed-
ing. Select the three at the upper-rear of the torso, along with the center one from the row
below it ( Figure 2.63 ) , and delete them all.
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