Java Reference
In-Depth Information
package moro;
import java.awt.*;
public class Obstacle {
String name;
boolean opaque;
Polygon polygon # new Polygon();
public Obstacle() { }
// parses a line of the XML input file
public boolean parseXML(String line,
BufferedReader lineReader) { ...}
public void paint(Graphics g) {
// paints this obstacle
((Graphics2D) g).fillPolygon(polygon);
Class Environment extends the JPanel class of the Java Swing framework
to implement the graphical window that displays the robot's operational
Figure 10.12 The graphical representation of the simulated environment. Copyright ©
2005 Sun Microsystems, Inc. All rights reserved. Reproduced by permission of Sun Microsystems, Inc.
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