Database Reference
In-Depth Information
These proplets are lexical because only the core attributes have values, here
the attributes
rec
(for recognition) and
act
(for action) .
Once the fixed behavior agent has been extended to recognize the action
steps of certain guided responses, the lexical lookup triggered by guiding the
agent through the steps of 6.2.1 will result in the following sequence:
6.2.4 R
ECOGNITION AND LEXICAL LOOKUP OF MOTION PATTERN
6.2.1
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
rec: red
prev:
next:
prn: q
1
rec: green
prev:
next:
prn: q
2
act: strght
prev:
next:
prn: q
3
act: left
prev:
next:
prn: q
4
act: left
prev:
next:
prn: q
5
act: left
prev:
next:
prn: q
6
act: left
prev:
next:
prn: q
7
To complete this sequence into the proplets of 6.2.2, the core values must be
cross-copied to the
prev
and
next
slots of adjacent proplets. This is done by
the following LA-rec1 grammar, which uses the same variable definition as
LA-act1 (6.1.5):
6.2.5 R
ULE SYSTEM OF THE
LA-
REC
1
GRAMMAR
{(
rec: T
n
{Rule_0, Rule_1}) }
ST
S
=
def
Rule_0
{Rule_0, Rule_1}
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⇒
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
rec: T
n
next:
prn: K
i
rec: T
n
+1
prev:
prn: K
i
+1
rec: T
n
next: T
n
+1
prn: K
i
rec: T
n
+1
prev: T
n
prn: K
i
+1
Rule_1
{Rule_2}
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⇒
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
rec: T
n
next:
prn: K
i
act: M1
prev:
prn: K
i
+1
rec: T
n
next: M1
prn: K
i
act: M1
prev: T
n
prn: K
i
+1
v
Rule_2
{Rule_2}
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
⇒
⎡
⎣
⎤
⎦
⎡
⎣
⎤
⎦
act: M1
next:
prn: K
i
act: M2
prev:
prn: K
i
+1
act: M1
next: M2
prn: K
i
act: M2
prev: M1
prn: K
i
+1
{(
next:
rp
Rule
_
2
)}
ST
F
=
def
During a derivation, the parser ensures that all instances of
K
match the same
letter value.
The LA-rec1 grammar 6.2.5 is completely general. Given the variable defini-
tion 6.1.5, it handles all possible guided patterns using the stimuli
red, green
,
and
blue
and the response steps
strght, left,
and
right
. If there is no restriction
on the length of the different sequences, their number is infinite.
8
Furthermore,
8
In a concrete agent, the number of stimulus-response pairs actually implemented will always be finite,
thus requiring only a fixed amount of memory.
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