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We constructed the robot using a LEGO Mindstorms NXT toolkit and pro-
grammed the neural network using the RWTH Mindstorms NXT toolbox of
Matlab (which is freely available on the internet).
Despite the simplicity of the structure and the small number of neurons, the
robot is capable of continuous learning, that is, it learns during the execution of
its movements. In this way the robot learned what sequences of motor commands
lead him downwards and what sequences failed to do this.
For simulating the different stimuli that are present in Doman's inclined floor
technique, different stimuli were applied to the robotic structure. We performed
15 tests with each stimulus and calculate the average number of iterations it
takes for the robot to learn. According to our expectations and consistently to
Doman's empirical results, learning was quicker when more rewarding stimuli
were present. Our work also suggests some improvements for the inclined floor
technique that should be empirically tested.
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