Information Technology Reference
In-Depth Information
MARCUS,
Aaron.
The
money
machine:
Helping
baby
boomers
retire.
In:
User
Experience .
2012a,
vol.
11
(2)
pp.
24-27.
Available
from: http://www.
UsabilityProfessionals.org .
MARCUS, Aaron. The story machine: A mobile app to change family story-sharing behavior.
In: Proceedings of CHI 2012 . 2012b, pp. 1-4.
MARCUS, Aaron. The health machine: Mobile UX design that combines information design
with persuasion design. In: Design, user experience, and usability: Theory, methods, tools
and practice . Berlin: Springer, 2011. pp. 598-607. DOI: http://dx.doi.org/10.
1007/978-3-642-21708-1_67 .
MARCUS, Aaron. Integrated information systems: A professional field for information design-
ers. In: Information Design Journal , 2009, 17.1: 4-21. DOI: http://dx.doi.org/
10.1075/idj.17.1.02mar .
MARCUS, Aaron. UI center of excellence handbook . Berkeley: Aaron Marcus and Associates,
Inc., 2003a. Internal document.
MARCUS, Aaron. Icons, symbols, and signs: Visible languages to facilitate communication. In:
Interactions , 2003b, 10.3: 37-43. DOI: http://dx.doi.org/10.1145/769759.
769774 .
MARCUS, Aaron. Dare we define user-interface design? interactions , 2002, 9.5: 19-24. DOI:
http://dx.doi.org/10.1145/566981.566992 .
MARCUS, Aaron. Cross-cultural user-interface design. In: SMITH, Michael J., and SAL-
VENDY, Gavriel, eds. Proceedings, Vol. 2, Human-Computer Interface Internat. (HCII)
Conf. , 5-10 Aug., 2001, New Orleans, LA, USA. Mahwah, NJ: Lawrence Erlbaum As-
sociates, 2001, pp. 502-505. vol. 2. ISBN 1581135378. DOI: http://dx.doi.org/
10.1145/1556262.1556264 .
MARCUS, Aaron. Metaphor design for user interfaces. In: CHI 98 Conference Summary
on Human Factors in Computing Systems . New York: ACM, 1998, pp. 129-130. ISBN
1581130287. DOI: http://dx.doi.org/10.1145/286498.286577 .
MARCUS, Aaron. Graphic design for electronic documents and user interfaces . New York:
ACM Press; Reading, MA: Addison-Wesley, 1992, 266 pp. ISBN 0201543648.
MARCUS, Aaron. Visual rhetoric in a pictographic-ideographic narrative. In: BORB E, Tasso.
Semiotics unfolding: Proceedings of the Second Congress of the International Association
for Semiotic Studies, Vienna, July 1979 Vol. III . Semiotics Unfolding. Berlin: Mouton,
1983, pp. 1500-8. ISBN 9783110097795.
MARCUS, Aaron and GOULD, Emilie West. Crosscurrents: Cultural dimensions and global
Web user-interface design. In: interactions , 2000, 7.4: 32-46. DOI: http://dx.doi.
org/10.1145/345190.345238 .
MARCUS, Aaron and JEAN, Jeremie. Going green at home: The green machine. In: Infor-
mation Design Journal , 2009, 17.3: 235-45. DOI: http://dx.doi.org/10.1075/
idj.17.3.08mar .
MASON, Mark. Sample size and saturation in PhD studies using qualitative inter-
views. In: Forum Qualitative Sozialforschung/Forum: Qualitative Social Research . 2010.
ISSN 1438-5627. Available from: http://www.qualitative-research.net/
index.php/fqs/article/download/1428/3028 .
MCCLOUD, Scott. Understanding comics: The invisible art . New York: HarperPerennial,
1994, 215 pp. ISBN 006097625x.
MERRIAM-WEBSTER. Data—Definition and more from the free Merriam-Webster Dictio-
nary [online]. c
2013 Merriam-Webster, Incorporated. [cit. 2013-01-19]. 2013a. Available
from: http://www.merriam-webster.com/dictionary/data .
MERRIAM-WEBSTER. Design—Definition and more from the free Merriam-Webster Dictio-
nary [online]. c
2013 Merriam-Webster, Incorporated. [cit. 2013-01-19]. 2013b. Available
from: http://www.merriam-webster.com/dictionary/design .
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