Game Development Reference
In-Depth Information
Part
I
Swift and Sprite Kit
In this part of this topic, we will cover the basics of Sprite Kit including how you render
and animate sprites, add physics and collision detection, and control your game play with
the accelerometer. You will also look at how you add particle emitters to enhance the ap-
pearance of your game. We will cover everything you need to know to create your own
Sprite Kit game.
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