Information Technology Reference
In-Depth Information
3
Understandability
Learnability
2
Efficiency
Novelty
Pragmatic Quality
Stimulation
Aesthetics in Interaction
Simplicity
Classic aesthetics
1
HQ-Stimulation
Fits context
Long-term usability
Visual Aesthetics
Relevant Others
0
Familiar
Effectiveness
Self-expression
Missing functionality
Usefulness
Sense of community
-1
Capturing momentary information
Alleviate boredom in idle periods
Expressive aesthetics
Fast access to information
Adaptable
-2
HQ-Identification
-3
-4
-3
-2
-1
0
1
2
3
4
Dimension 1
Fig. 6.1 Multi-Dimensional Scaling on concept dissimilarity (eq. 6.7). Concepts connected
through lines belong to the same cluster. A-priori defined concepts are depicted in italics,
while superordinate concepts are denoted in bold.
tives in the interpretation process. They argued that the very same comparison that
can be performed on two objects (e.g. two flowers) resulting in the identification of
the objects' properties (e.g. size, shape, color), may also be performed on theoreti-
cal concepts. For instance, the flip-flop technique involves a systematic comparison
between a concept and its extreme opposite in identifying the concept's properties,
e.g. what is meant by “immediate” access to information: time, effort or ubiquity.
Strauss and Corbin (1998) emphasize the role of diversity in the cases in the
process of deriving new interpretations. This process may be supported through
the use of interactive visualizations. For instance, figure 6.2 illustrates an interac-
tive scatter plot that aims at enabling the researcher in browsing through diverse
narratives. It computes the similarity between narratives from the co-occurrence of
concepts (i.e. equation 6.6) and visualizes the first two dimensions derived from
Multi-Dimensional Scaling. As more narratives are analyzed, the plot is updated.
By selecting one of the points in the plot, the narrative is displayed on the right
part of the interface and the coded data are highlighted and annotated by the re-
spective concept. The researcher is further able to visualize other aspects of the
experience narratives such as self-reported satisfaction for a given experience, day
of occurrence for the reported experience, as well as the number of codes within
each narrative.
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