Game Development Reference
In-Depth Information
Chapter 2. You Plus C++ Plus Cocos2d-x
This chapter will be aimed at two types of developers: the original Cocos2d developer who
is scared of C++ but won't admit it to his friends and the C++ coder who never even heard
of Cocos2d and finds Objective-C funny looking.
I'll go over the main syntax differences Objective-C developers should pay attention to and
the few code style changes involved in developing with Cocos2d-x that C++ developers
should be aware of. But first, a quick introduction to Cocos2d-x and what it is all about.
You will learn the following topics:
• What Cocos2d-x is and what it can do for you
• How to create classes in C++
• How to memory manage your objects in Cocos2d-x and C++
• What you get out of Ref
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