Game Development Reference
In-Depth Information
What just happened?
That's it; we have the three main parts of a match-three game: the swap, the matches, and
the collapse.
There is only one animation we haven't covered, which is already included in the code for
this chapter, and that is the column drop for the intro animation when the grid is first cre-
ated. But there's nothing new with that one. Feel free to review it, though.
Now, it's time to publish the game.
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